Products

What Drives User Behavior?

June 5, 2021
7 min read

Why do users click that button? Why do they return to your app daily? Why do they abandon your carefully designed onboarding flow? Understanding user behavior is the foundation of successful product design, and Prof. B.J. Fogg's behavior model provides a powerful framework for answering these questions.

The Fogg Behavior Model

B = MAT

Behavior = Motivation × Ability × Trigger

This deceptively simple equation reveals a profound truth: for any behavior to occur, three elements must converge at the same moment:

If any element is missing or insufficient, the behavior won't happen. Understanding this helps explain why users don't do what we expect, and more importantly, how to design products that work with human psychology rather than against it.

Motivation: The Three Core Drivers

Fogg identifies three fundamental motivators that drive human behavior:

1. Seeking Pleasure and Avoiding Pain

This is perhaps the most primal motivator. We're hardwired to pursue pleasure and avoid discomfort.

Example: Netflix
Netflix taps into pleasure-seeking by promising entertainment and relaxation. The autoplay feature leverages our desire to continue feeling good, making it effortless to keep watching rather than face the "pain" of deciding what to do next.

The entire streaming experience is designed to minimize pain points:

2. Seeking Hope and Avoiding Fear

Hope drives us toward better futures, while fear pushes us away from negative outcomes.

Example: Duolingo
Duolingo brilliantly balances hope and fear:

Hope elements:

Fear elements:

3. Seeking Social Acceptance and Avoiding Rejection

Humans are social creatures. We're motivated by belonging, status, and social validation.

Example: Instagram
Instagram is fundamentally built on social motivation:

The fear of social rejection (missing out, being forgotten, appearing unsuccessful) combines with the hope of social acceptance (being liked, remembered, appearing attractive) to create powerful engagement patterns.

Ability: Making Behaviors Easy

High motivation means nothing if users can't actually perform the behavior. The easier you make an action, the more likely it is to happen.

Fogg identifies six simplicity factors that impact ability:

Reducing Friction: The "Login with" Revolution

Consider the classic example: "Login with Facebook/Google"

Traditional signup:

This process requires significant time, mental effort, and breaks the user's flow.

Social login:

By reducing friction in the ability dimension, products dramatically increase conversion rates. The motivation didn't change; the barrier was simply lowered.

Triggers: The Spark That Ignites Behavior

Even with high motivation and high ability, behavior won't occur without a trigger. Triggers prompt action at the moment when motivation and ability align.

Types of Triggers

External Triggers:

Internal Triggers:

The most powerful products migrate from external to internal triggers. Initially, push notifications might bring you back to Instagram. Eventually, the internal trigger of boredom or curiosity automatically makes you open the app.

The Strategic Interplay: Ability First, Then Motivation

Here's a critical insight many product teams miss: you should increase ability before trying to increase motivation.

Why? Because:

Product Design Principle: Before investing in motivation (marketing, incentives, persuasive design), maximize ability by ruthlessly removing friction. Make the desired behavior as easy as possible.

Practical Applications

Diagnosing Behavior Problems

When users aren't behaving as expected, use the B = MAT framework to diagnose:

Ask:

Designing for Behavior Change

1. Start with the behavior you want
Be specific. "Use the product more" is vague. "Share a post weekly" is concrete.

2. Ensure sufficient motivation exists
Tap into core motivators: pleasure, hope, or social acceptance. Make sure the behavior serves a genuine user need.

3. Maximize ability
Remove every possible point of friction. Make the behavior so easy that users can do it without thinking.

4. Deploy effective triggers
Prompt users at moments when both motivation and ability are high. Over time, build internal triggers through consistent experiences.

Ethical Considerations

Understanding behavior design comes with responsibility. The same principles that create helpful, empowering products can create manipulative, exploitative ones.

Questions to ask:

Key Takeaways

The Fogg Behavior Model provides a powerful lens for understanding and designing user behavior:

Remember: Behavior design isn't about manipulation; it's about understanding how humans actually behave and designing products that work with human psychology to help users achieve their goals.